|
#101
from R&D Innovator Volume 3, Number 6
June 1994
The
Inventor's Own Hands
by Rudolph J. Marcus, Ph.D.
Dr.
Marcus is president of MoonOak, a technology transfer consulting
firm in Sonoma, California. He
was scientific director of the Office of Naval Research Asian
Office in Tokyo.
Several
Eureka columns have
shown that the inventor or originator has to work on his or her
own time, not the employer's time.
I also think the creative individual must do the work
personally, must be closely involved with the project.
In other words, the project should remain in the inventor's
own hands.
One
of my first papers proposed an electron-tunneling mechanism for
oxidation-reduction reactions in solution.
I was still in graduate school and had done a thorough
literature search, collecting experimental data from many sources.
In writing the paper, I threw many literature references to
the cutting-room floor, retaining only those necessary to test the
theory.
Feeling
sad about the supposed waste, I swept up the rest of the
references, and the size of the pile made it obvious that I should
tabulate all this data for the benefit of other workers in the
field. That review
paper in Chemical Reviews gathered far more citations than the mechanism
paper itself did, and for far longer.
Only because I swept up the cuttings myself
did I get the idea of the far more productive publication.
Long
afterwards, when I "graduated" to paper-pushing, the
first computer arrived in the office.
These were the pre-PC days, and this terminal was a
paper-tape drive connected to a mainframe across town.
Word processing had yet to be invented.
I had talked vaguely with a psychologist who pushed papers
at the next desk about looking at chemical structure-activity
relations in large data bases.
As a chemist I "knew" that I would have to code
the chemical structures so that the computer could crunch numbers.
The
day the terminal arrived, I returned to the office after five
hours in the dentist's chair.
I was obviously unfit to do any work, but too pained to
rest, so there was only one thing to do:
unpack the new toy and play.
I typed short word lists and tested which search syllables
would recover which words.
When
I recovered "amine" and "vitamin" from a word
list by searching for "amin," my toothache suddenly
disappeared. I
realized it wasn't necessary to code chemical structures in
alphanumeric databases. I
could search for chemical uses by names alone.
Could
I have made this discovery, which became the cornerstone of
management information systems in the pharmaceutical industry, if
I'd directed a programmer to do it?
I doubt it. Although
a toothache might not have been necessary, sitting down at the
console myself and "playing around" with my own hands
certainly was.
I
took the cue and did productive research during my spare time, by
sitting at the console rather than asking programmers to do it.
I got plenty of hooting and hollering; some called it a
waste of highly-paid time--yet I continued to get good ideas that
way.
A
Few Million Words of Gibberish?
An
anxious call from the operator at the mainframe put us onto
another advantage: "It
looks like the 6-million-word job you just initiated is all
garbage." Horrors!
Stop the printout! But
a quick look from the console turned us from horror to
laughter--what looked like garbage to the computer operator was
actually the names of chemical compounds!
We found, in those pre-PC days, it was easier for a
scientist to learn some computerese than for a programmer to learn
chemistry.
Only
the practitioner can recognize the "ah-so" point.
That's the point at which the client says to the
consultant, or the inventor says to herself, that something new
appears to fit a recognizable pattern.
It might be a solution to a known problem, or a new
material which meets properties previously extrapolated for it, or
whatever.
Data-gathering
to test a hypothesis can probably be done by assistants.
If a new algorithm can be written, it can probably be
executed by others. But the spark comes when trying to sort out facts, materials,
techniques with your own hands.
There the inventor not only has to work on his own time,
but also must get involved in the actual process.
Involvement
Throughout a Project
It's
important not just to use your hands (and head) to make a
discovery or invention—but to remain closely involved (hands-on)
throughout the entire development and production process.
From
a news story (Science
256: 1632, 1992):
Over
the last 9 months, the Japanese Yokoh satellite has been watching
as the sun fumed and flared through the peak of its 11-year cycle.
To catch all this fast-paced action, the Yokoh project
itself had to be quick on its feet.
The Japanese space agency (the Institute for Space and
Astronautical Science) had to get the project off the ground by
1991 to catch the sun at its peak months during the current solar
cycle. The kinds of
delays that often plague NASA missions would have spelled disaster
for the Yokoh mission. But
in Japan, U. S. researchers say, the satellites run on time.
How
do the Japanese do that? By assigning one person or a small research group to carry a
material or device from the first idea practically to full-scale
production. The
"inventor's own hands" are kept busy through production.
In
"The practice of chemistry . . . in Japan" (Chemtech
20: 212, 1990), I observed:
In
the United States and in much of the western world, the basic
researcher does the initial basic research and publishes the
findings, either in the open literature, as a company report, or
as a patent. From
that external or internal literature, the applied research
community picks the new results it needs in the fields it
considers to be promising, carries them through applied research,
and again publishes the results. From
this pool the development community picks its promising projects.
At each stage, the work is done by different kinds of
scientists or engineers with different training and emphasis, and
has its own intermediate publication point.
By contrast, the Japanese, even in the academic
environment, have one person or one team carrying a particular
item from basic research through applied research, development,
prototyping, and even pilot plant.
There are no intermediate publication points.
On the other hand, being associated with one particular
item or development gives the Japanese research scientist and
engineer a tremendous sense of pride and belonging that can be
highly motivating.
Japanese
methods need not be copied--inventors have done plenty of work by
themselves in American technology. The very phrase "Edisonian approach" recalls
Edison's early style of working alone.
"Boss" Kettering was another prodigious inventor
who often came into the laboratory with well-developed ideas or
devices done in his "spare" time.
The
"X" way of working, which started in the aircraft
industry after World War II, was another way of taking large steps
forward by keeping it simple, making it quickly, and doing it
oneself. The extreme
specialization, the large team, and delegation to "a pair of
hands" can be harmful to invention and creativity.
The
individual who is most instrumental in a project's early successes
must remain intimately involved throughout the innovation process.
There’s a great chance that he or she will continue to
make important contributions—even without prior experience in
development. The
person who initially got the program off the ground is usually the
one who has the most emotional investment in the project's
success. The more “hands-on,” the greater the involvement.
|